*Fixed problem where only Rapid Deployment games would be returned when filtering servers for the Co-op game typeįixed several issues related to language localization *Fixed problem where incorrect server information would be returned when ping filtering was enabled *Fixed problem where servers with 16/16 players would still show up when 'Filter out full servers' was enabled *Admins can now set up to 256 IP Policies (i.e., for banning players) instead of the previous limit of 50. *Fixed problem where player IDs would not display in the GUI in co-op games. *Fixed problem where kicking by ID would kick the wrong person *Improved validation for game content (INI files and binary packages) *Fixed exploit that allowed players to make themselves appear to be arrested *Fixed recoil negation keybinding exploit *ToggleBehindView console command no longer works in multiplayer
45 JHP ammunition to have correct ballistics properties *Added the SWAT 4 SDK, available as 'SWAT4_SDK.zip' in the SWAT 4 installation directory (PLEASE NOTE THAT THE SDK IS NOT SUPPORTED!!!)įixed UMP. Today Vivendi released the latest patch for SWAT 4 which updates the game to version 1.1.īelow are a list of changes List of changes:Īdded multi-player versions of 3 single-player missions